I’m really bad at English. If there are any silly sentences, please point them out (or please, bear with me 🥹).
Read through everything once and use the build! There's a way to handle most situations.
*Build Introduction
This build focuses entirely on Spin Break attacks. With fast deck cycling, you stack Spin Break combos to take down enemies before they take you down. One big advantage is that it hardly requires any card enhancements.
*Relics

The must-have relic is the Backpack. A stable deck cycle relies on a strong starting hand, and the Backpack’s ability helps solve this perfectly. I highly recommend choosing it as your starting relic.
Refer to the relic tier list below (specific to this build):
S-Tier: Backpack, Brush
A-Tier: Matryoshka, Lemegeton
B-Tier: Star Fragment, Thermal Underwear, Airbag, Hermes Boots
C-Tier: Everything else
*Cards

The essential card is Sync. While you can replace it with the "All In" card, the "All In" card requires you to win card battles before you can use Spin Break, so it needs card enhancement. It's recommended to acquire Sync cards by defeating regular monsters before facing the boss. The more you have, the better!

A very good card is Rewind. It allows you to use Sync, then brings it back into your hand, helping with faster deck cycling.

Sacrifice is also a very good card. It can replace Rewind, and it’s useful for getting rid of useless cards like Injury.
Here’s the card tier list for this build:
S-Tier: Sync, All-In
A-Tier: Rewind, Sacrifice
B-Tier: Cards that convert red shards to blue shards (If you have the Brush relic, they drop to C tier)
C-Tier: Shield Generator, higher-tier cards
D-Tier: Everything else
*How to operate
The first thing to do is to get the "Sync" card. Kill regular monsters to earn gold and cards, and visit the shop. If you acquire the "Sync" card before the first boss fight, you’ve already succeeded 90%.
For card upgrades, start by upgrading Corrosion (B-tier card). Even if you get a yellow fragment, it can be maintained steadily.
For stats, choose in this order: Gold > Health > Attack Power > Luck.
When selecting paths, choose: Shop Path = Treasure Chest Path > ? Path > Campfire Path. (Visit campfire paths if you have low health).
When starting a battle, the backpack effect will allow you to decide which cards to put in your hand. The cards to put in your hand are as follows:
- Sync (Put in as many as you have).
- B-tier cards (If you don’t have the Brush Relics, put in as many B-tier cards as the number of Sync cards. If you have the Brush Relics, put in 1-2).
- Rewind (Fill the remaining slots).
In the beginning, your hand won’t likely be filled with the maximum 6 cards. But don’t force it and just use the above cards to start the battle.
If you have the Brush Relics, deck cycling becomes really simple. Start by playing a B-tier card, and after that, only play Sync cards. The Brush’s ability will continuously turn all piece into blue piece. If you run out of Sync cards, use Rewind to bring Sync back from the graveyard and repeat the cycle. Most bosses will die before reaching a Spin Break combo of 3-4. As the combo increases, the Spin Break's damage also increases.
Even without the Brush Relics, deck cycling is similar. Think of the B-tier cards taking the Brush’s role. Start with B-tier cards and alternate between Sync and B-tier cards. When you run out of cards, use Rewind to bring cards back from the graveyard and repeat the cycle.
Sometimes, bosses will change blue piece into red piece or add yellow piece through their actions. Don’t panic and use B-tier cards to solve this. As long as you can properly use the Sync card’s ability, you have nothing to worry about. When Spin Break activates, the roulette will reset.
Detailed Explanation: When the roulette first starts spinning, it will pull blue piece. At this point, we will play a B-tier card. Why not use the Sync card immediately? Because at the start, the roulette will have slightly more red piece. In fact, if you press the Sync card, it will show that red piece are the most abundant. So, by converting red piece into blue piece, you make it possible to use the Sync card on the next turn. This way, you can activate the Spin Break in just two turns. Now, it's time for the Brush Relics to shine. When Spin Break is triggered, the Brush Relics will turn a number of red piece into yellow piece based on the "Spin Break Combo" on the reset roulette. The first Spin Break will cause one red fragment to be turned into a yellow one. Sync will now convert piece into the color with the highest proportion in the roulette. Since red piece were turned into yellow piece, the proportion of red piece will be lower than blue, and the proportion of yellow piece will also be lower than blue. Therefore, at this point, you can use Sync to activate Spin Break. Since the boss’s roulette starts with 5 red piece, this build will work until all red piece are turned into yellow piece through the Spin Break 5-combo. And by then, the boss will already be dead. If you don’t have the Brush Relics, this process will be replaced by the B-tier cards.
**I got the All-In card instead of the Sync card!
If you got the All-In card first, unlike Sync, you need to do a lot more card upgrades. In an All-In situation, your opponent will always play the highest grade card in their hand, so you must have at least one fully upgraded 5th-grade card. Since the All-In card isn't affected by the roulette, you don’t need the Brush Relic.
For the cards to put in your hand using the backpack effect, these are the ones to choose:
- All-In (1 card)
- High-grade cards (5 cards)
A useful bug occurs if you use the All-In card as the last card in your hand, as it allows you to choose from the newly drawn cards in the graveyard for the card battle. This can be quite useful.
**I got the Sacrifice instead of the Rewind card!
This is actually great. The Sacrifice card lets you send 1 card from your hand to the graveyard in exchange for selecting 2 cards from the graveyard to add to your hand, allowing you to get both Sync and a B-tier card together. The only difference from the usual deck cycling is that, when you use the backpack effect to put cards in your hand, you have to fill all 6 slots right from the start.
**I don't have the Rewind card, the Sacrifice card, or the Backpack Relics.
In this case, since the cards in your hand are randomly drawn once you've used them all, it's a good idea to use the shop to remove cards that aren't necessary for deck cycling. You can also choose not to receive the cards you get as battle rewards by paying 30 gold!
**I don't have anything.
...😭
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